Wednesday, February 20, 2013

Wildstar Concepts!


I was given permission to show a few pieces of mine for the upcoming MMO Wildstar.  I talked a bit briefly about them in my interview with CGMA.  One day I'm sure I'll get to dump lots more. Speaking of which, here is a link to that: 

http://www.youtube.com/watch?v=PXu_YIkd7Uk

At any rate, you should really start looking into Wildstar. It's humbling to work with so many amazing artists, and I'm sure you'll be seeing more stuff soon! Our brand new site: 

http://www.wildstar-online.com/en/






Based on original armor by Mindy Lee







Wednesday, February 13, 2013

New Wildstar Videos

Meet the Exiles and the Dominion!  

I have been working for about 9 months now on an MMO called Wildstar.  They've released a couple videos lately that you should check out.  I made a GIF of one of the parts I helped make as well.  Hopefully I can release some art soon. Enjoy.









Thursday, January 31, 2013

Upcoming CGMA Interview on Feb 16th!

I've been asked to do an interview/webinar for CGMA on Feb 16th. I don't consider myself a even close to a master, but it should be fun. Join us, won't you?

You can sign up here.




Monday, January 28, 2013

"Treat or Trick" Halloween party animations.

These are some animations I did for a huge Microsoft Halloween party when I was up in Seattle.  They wanted a scene of a gate/garden in the country to have plants grow, then for the scene to transform into a Halloween scene. The animations were projected onto a 90 foot wide wall (HUGE) and were looped.  When the Halloween animation was shown the lights were turned down and the party got crazy. I made animations to transition between the two but I'll spare you.

Skip to a ways in on the "happy" scene if you get bored, it undergoes quite the change. You can also turn on HD if you please.



Monday, November 12, 2012

Halo 4 Concept Art



Well, Halo 4 is out now, so I can post stuff.  This isn't all of it, but it's stuff I liked.  I'll post some more in a bit.  I had a lot of fun on the project, and I hope you enjoy my very rigid orthos.


Some armor that I worked on lone wolf style for MP:





A few props.  The terminals in Halo 3 were what really cemented my love with the Halo Lore, so I was really excited to design it. I also love shooting fusion coils, so that was also fun.




These are power cores and damage states for when you BLOW THEM UUUUUPPPP








Some character work.  Lasky's face is different in game because they scanned the actor, but I did design that guy's hair too.  Robo Gabo designed the base uniforms for the officers/marines, these are variants by me.





Scientists.  When submitted for approval, Frank O'Connor said he needed a haircut.



Some boards.



Spartan Armor turnarounds.  Robo Gabo did sketches for the front view, which we then tweaked and added side and back views to to fully flesh out the armors.  It was an honor.





Random stuff. The gun wrack was my first assignment there.






Yep.

Sunday, October 14, 2012

The King's Hunter






Echo's primary responsibility is to track, capture, and eliminate any and all who find cause to work against the State.  Completely blind, his biological armor acts not only to enhance his strength, but to give him superhuman vision with which to see those who would evade him.