Monday, November 12, 2012

Halo 4 Concept Art



Well, Halo 4 is out now, so I can post stuff.  This isn't all of it, but it's stuff I liked.  I'll post some more in a bit.  I had a lot of fun on the project, and I hope you enjoy my very rigid orthos.


Some armor that I worked on lone wolf style for MP:





A few props.  The terminals in Halo 3 were what really cemented my love with the Halo Lore, so I was really excited to design it. I also love shooting fusion coils, so that was also fun.




These are power cores and damage states for when you BLOW THEM UUUUUPPPP








Some character work.  Lasky's face is different in game because they scanned the actor, but I did design that guy's hair too.  Robo Gabo designed the base uniforms for the officers/marines, these are variants by me.





Scientists.  When submitted for approval, Frank O'Connor said he needed a haircut.



Some boards.



Spartan Armor turnarounds.  Robo Gabo did sketches for the front view, which we then tweaked and added side and back views to to fully flesh out the armors.  It was an honor.





Random stuff. The gun wrack was my first assignment there.






Yep.

Sunday, October 14, 2012

The King's Hunter






Echo's primary responsibility is to track, capture, and eliminate any and all who find cause to work against the State.  Completely blind, his biological armor acts not only to enhance his strength, but to give him superhuman vision with which to see those who would evade him.

Wednesday, September 19, 2012

It's an older project sir, but it checks out.

I did some character design for a potential iPhone boxing game a while back.  It didn't end up being finished, but I thought I'd post some of the characters I did for it.








Tuesday, August 28, 2012

Explorer 4

This is a first pass concept idea for a personal project. It's a bit loose, but I figured I'd better move on from it. Here she be. The big white shapes are meant to be some sort of futuristic propulsion system.  Obviously?


Wednesday, June 6, 2012

organic helmet thing

The values on blogger are just terrible.




 The old speed paint I worked up, with some great advice from Tyson Murphy.


Thursday, May 31, 2012

Halo 4 Armor/Skin Stuff.

Just thought I'd share a link to some Halo 4 armor stuff I had the privelege 
of working on.  The image below is my concept of the Locus Helmet with an optional variant skin that comes with it if you pre-order from Mighty Ape, as well as some other goodies.  

You can see more stuff here, most of which I worked on along with Albert Ng and Robo Gabohttp://halo.xbox.com/blogs/Headlines/post/2012/05/30/The-Halo-Bulletin-53012.aspx






Tuesday, April 10, 2012

Just some things.

Playing around with a new style.


Thursday, February 23, 2012

some itchrashuns


Some sort of pseudo arabic assassiness.  Is assassiness a word?

Sunday, February 19, 2012

Some more sketch compilations

Just some various idea out-fleshing.  I'm finally getting around to scanning my many many sketchbooks, which are scattered about my apartment.  I stash them like a squirrel stashes nuts or a spy stashes fake passports and guns.  Let's go with spy, that's much more impressive sounding.

-The After-

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-Proxies of Gol-


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-The Material-

Sunday, February 12, 2012