Monday, November 12, 2012

Halo 4 Concept Art



Well, Halo 4 is out now, so I can post stuff.  This isn't all of it, but it's stuff I liked.  I'll post some more in a bit.  I had a lot of fun on the project, and I hope you enjoy my very rigid orthos.


Some armor that I worked on lone wolf style for MP:





A few props.  The terminals in Halo 3 were what really cemented my love with the Halo Lore, so I was really excited to design it. I also love shooting fusion coils, so that was also fun.




These are power cores and damage states for when you BLOW THEM UUUUUPPPP








Some character work.  Lasky's face is different in game because they scanned the actor, but I did design that guy's hair too.  Robo Gabo designed the base uniforms for the officers/marines, these are variants by me.





Scientists.  When submitted for approval, Frank O'Connor said he needed a haircut.



Some boards.



Spartan Armor turnarounds.  Robo Gabo did sketches for the front view, which we then tweaked and added side and back views to to fully flesh out the armors.  It was an honor.





Random stuff. The gun wrack was my first assignment there.






Yep.

6 comments:

Constrictor said...

Do you happen to know who work on Fotus armor? I love to see that concept art so much.

Constrictor said...

Do you happen to know who work on Fotus armor? I love to see that concept art so much.

Kory Lynn Hubbell said...

Robo Gabo did that one himself, and I touched up a few things on it. I am not sure where to find the concept!

Toraneko said...

Ahhh this trigger my right click > save habit. Thanks so much for posting these.

Zachary Madere said...

Thanks for sharing this, Kory! Did you do bunch of ideations at this level of finish or are these considered final concepts?

Kory Lynn Hubbell said...

I did a lot of work leading up to these images, which are final, but I can't post that stuff :)